MENINGKATKAN HASIL BELAJAR PENDIDIKAN AGAMA ISLAM MELALUI LINGKUNGAN BELAJAR YANG NYAMAN PADA SISWA KELAS VII

Authors

  • Ayu Okta Eviyanti STAI Darussalam Lampung
  • Apri Kurniasih STAI Darussalam Lampung

DOI:

https://doi.org/10.51878/edutech.v6i4.15119

Keywords:

Hasil Belajar, Lingkungan Belajar yang Nyaman, Media Audiovisual, Pendidikan Agama Islam, Penelitian Tindakan Kelas

Abstract

This study was motivated by the low learning outcomes of students in Islamic Religious Education (IRE), as indicated by the large number of students who had not achieved the Minimum Mastery Criterion (MMC). The purpose of this study was to improve students' learning outcomes in Islamic Religious Education by creating a comfortable learning environment supported by audio-visual media for seventh-grade students at MTs Al-Fatah Jadimulyo. This study employed Classroom Action Research (CAR), which was conducted in two cycles. Each cycle consisted of four stages: planning, action, observation, and reflection. The research subjects were 30 seventh-grade students of MTs Al-Fatah Jadimulyo. Data were collected through tests, observations, and documentation. Quantitative descriptive analysis was used to calculate the average scores and the percentage of students' learning mastery, while qualitative descriptive analysis was employed to describe the activities of both the teacher and students during the learning process. The actions implemented in this study involved creating a comfortable learning environment through the use of introductory questions, audio-visual media, an educational game called Quick Response Game, rewards, and review activities before the daily assessment. The results showed a continuous improvement in students' learning outcomes across each cycle. In the pre-cycle stage, 12 students (40.00%) achieved the minimum mastery criterion. After the implementation of Cycle I, the number of students who achieved mastery increased to 14 students (46.67%), and further increased to 22 students (73.33%) in Cycle II. Meanwhile, the number of students who had not achieved mastery decreased from 18 students (60.00%) in the pre-cycle to 16 students (53.33%) in Cycle I and 8 students (26.67%) in Cycle II. The findings indicate that creating a comfortable learning environment supported by audio-visual media, educational games, and a reward system effectively improved students' participation, learning motivation, and learning outcomes in Islamic Religious Education for seventh-grade students at MTs Al-Fatah Jadimulyo.

Downloads

Download data is not yet available.

References

Abdillah, M. I., Hunaida, W. L., & Muqit, A. (2024). Implementasi game edukasi untuk meningkatkan pemahaman siswa dalam pembelajaran PAI di era digital. Al-Mau'izhoh: Jurnal Pendidikan Agama Islam, 6(2), 1099-1107. https://doi.org/10.31949/am.v6i2.12294

Abija, N., Madjid, I., & Papuangan, N. (2023). Model Discovery Learning untuk Meningkatkan Hasil Belajar Siswa Kelas X SMA Negeri 6 Kota Ternate. Jurnal Bioedukasi Vol, 6(1), 251–258. https://doi.org/10.33387/bioedu.v6i1.5890

Ainiyah, N. (2013). Pembentukan karakter melalui pendidikan agama Islam. Al-Ulum, 13(1), 25-38. https://journal.iaingorontalo.ac.id/index.php/au/article/view/179

Annisa, F. N., Effendi, M. D. I., Ummah, P. M., Sya’bani, M. R., & Fadhil, A. (2025). Implementasi Mindful Learning dalam Pendidikan Agama Islam untuk Membentuk Etika Islami Siswa Sekolah Menengah Atas. Hikmah: Jurnal Studi Pendidikan Agama Islam, 2(4), 231-241. https://doi.org/10.61132/hikmah.v2i4.1533

Arikunto, S., Suhardjono, & Supardi. (2015). Penelitian tindakan kelas (Edisi revisi). Bumi Aksara.

Asykur, M., Arsyad, M. M., Cendana, A. S., Nurfadilllah, N., & Hajar, R. S. (2025). Integrasi kurikulum PAI dan ilmu pengetahuan: Membangun paradigma tauhidik dalam pendidikan abad ke-21. Jurnal Al-Qiyam, 6(1), 300-310. https://doi.org/10.33648/alqiyam.v6i1.1071

Hanipah, A. D., Amalia, T. N., & Setiabudi, D. I. (2022). Urgensi Lingkungan Belajar Yang Kondusif Dalam Mendorong Siswa Belajar Aktif. Education: Jurnal Sosial Humaniora Dan Pendidikan, 2(1), 41-51. https://doi.org/10.51903/education.v2i1.148

Lasut, E. M. M., Sukur, D., Aseng, A. C., & Lakat, J. S. (2025). Hubungan interaksi guru-siswa dan minat belajar pada mata pelajaran ekonomi. Journal of Education Research, 6(4), 1021-1028. https://doi.org/10.37985/jer.v6i4.2372

Latif, A. (2023). Peranan pentingnya lingkungan belajar bagi anak. Jurnal Kependidikan, 7(2), 61–66. https://e-journallppmunsa.ac.id/index.php/kependidikan/article/view/1126

Nopianti, A., & Aliyyah, R. R. (2022). Peran seorang guru dalam menciptakan lingkungan belajar yang kondusif di Kota Bandung. Jurnal Kependidikan, 1(1), 140-149. https://doi.org/10.24090/jk.v13i2.13263

Novaizi, I., & Iqbal, M. (2025). Inovasi pembelajaran PAI di era digital: Strategi menumbuhkan minat belajar Gen-Z melalui gamifikasi. Jurnal El Makrifah, 3(2), 313-333. https://ojs.stitmakrifatulilmi.ac.id/index.php/elmakrifah/article/view/132

Putra, A. P. S., Rezky, D., & Sulaiman, A. (2024). Pengaruh lingkungan belajar terhadap hasil belajar siswa. Jurnal Ilmiah Multidisipliner, 2(3), 930–944. https://ojs.smkmerahputih.com/index.php/jimu/article/view/527/

Qusairi, M., Mizani, H., & Djamarah, S. B. (2026). Internalisasi nilai Islam melalui deep learning: Kerangka perencanaan pembelajaran PAI yang kontekstual dan reflektif. An Najah (Jurnal Pendidikan Islam dan Sosial Keagamaan), 5(3), 310-322. https://journal.nabest.id/index.php/annajah/article/view/1055

Ruyani, M. F. H., Nurmalasari, D., & Fauzi, A. (2025). Pengaruh efikasi diri dan lingkungan belajar terhadap hasil belajar siswa SMK Negeri 44 Jakarta dengan motivasi belajar sebagai variabel mediasi. Jurnal Kependidikan. https://doi.org/10.61132/jkaipbaku.v1i3.116

Setiawan, H., & Mudjiran, M. (2022). Pentingnya lingkungan belajar yang kondusif bagi peserta didik sekolah dasar. Jurnal Pendidikan dan Konseling (JPDK), 4(6), 7517-7522. https://doi.org/10.31004/jpdk.v4i6.9530

Valentina, E. A., & Listiadi, A. (2024). Pengaruh efikasi diri, lingkungan keluarga, dan penggunaan internet terhadap hasil belajar siswa pada mata pelajaran akuntansi dasar siswa SMKN. Jurnal Riset dan Inovasi Pembelajaran, 4(3), 1742–1755. https://doi.org/10.51574/jrip.v4i3.1694

Wulandari, R. I., Maulana, R. F., Imtiyaz, A. R., Felisa, A. S., Ramadhani, A. D., & Wulandari, A. (2024). Pengaruh lingkungan belajar terhadap hasil belajar peserta didik di SMP Negeri 8 Gresik. Jurnal Inovasi Penelitian Ilmu Pendidikan Indonesia, 1(3), 123-132. https://doi.org/10.31004/b4tdaf34

Yusri, N., Ananta, M. A., Handayani, W., & Haura, N. (2024). Peran penting pendidikan agama Islam dalam membentuk karakter pribadi yang Islami. Integrasi: Jurnal Studi Islam Dan Humaniora, 2(1), 15-28. https://ejurnalilmiah.com/index.php/integrasi/article/view/11330

Zahroh, F., Apriyani, A., & Afrilia, Y. (2025). Analisis manfaat media audio visual animasi sebagai bahan pembelajaran efektif untuk anak sekolah dasar. Jurnal Ilmiah Penelitian Mahasiswa, 3(1), 633-644. https://doi.org/10.61722/jipm.v3i%601.695

Downloads

Published

2026-10-12

How to Cite

Eviyanti, A. O., & Kurniasih, A. (2026). MENINGKATKAN HASIL BELAJAR PENDIDIKAN AGAMA ISLAM MELALUI LINGKUNGAN BELAJAR YANG NYAMAN PADA SISWA KELAS VII. EDUTECH : Jurnal Inovasi Pendidikan Berbantuan Teknologi, 6(4), 3333–3342. https://doi.org/10.51878/edutech.v6i4.15119

Issue

Section

Articles

Similar Articles

1 2 3 4 5 6 7 8 9 10 > >> 

You may also start an advanced similarity search for this article.